The Last Ninja Construction Kit is an advanced development tool created by Luigi Di Fraia, designed to let users explore, edit, and even create new levels and games in the style of the legendary Last Ninja series for the Commodore 64.

It builds upon Luigi’s Integrator 2012, a cross-platform GTK+ 2.x-based viewer and editor that targets games originally built using John Twiddy’s “Integrator” engine. These include:
- The Last Ninja
- Last Ninja 2
- Last Ninja 3
- Vendetta
- Time Machine





The Construction Kit goes beyond simple viewing – it’s a full-featured editor that allows users to design new content from scratch.
Features
- Panel Editor – Arrange background elements like trees, walls, and terrain
- Object Import Browser – Preview and import objects from multicolor images
- Object Grabber – Capture new objects from artwork
- Boundary Editor – Define movement limits and trigger zones
- Foreground Editor – Create sprite clipping masks for layered visuals
- Connection Editor – Link screens together for seamless navigation
- Sprite Position Editor – Precisely place sprites within scenes
- New Design Mode – Build entirely new levels or games for C64



These tools replicate and expand upon the original development methods used in the 1980s, offering a modern interface for retro game creation.
The most recent release is Integrator 2012 bundle 1.5.1, which includes builds tailored to each supported game. It’s available for:
- Linux (Ubuntu/Debian)
- Raspberry Pi (Raspbian)
- macOS (Intel)
- Windows (portable and GTK runtime versions)



This tool is a dream come true for retro game developers and C64 enthusiasts. It enables:
- Preservation of classic game design techniques
- Exploration of original game assets and logic
- Creation of entirely new games in the Last Ninja style
Whether you’re a hobbyist, a pixel artist, or a retro coder, the Construction Kit offers a unique blend of nostalgia and creative freedom.
Discover more from The Universe of Commodore 64
Subscribe to get the latest posts sent to your email.

