In the game – which is an exciting and fast-paced action puzzle game – you take on the role of a moon researcher whose moon, Lunadia, has collided with an asteroid.
If you survive the time and collect all 180 orbital pieces, you will have recovered the research.



A total of six exciting stages await players, each of which requires them to collect 30 broken pieces of lunar research or achieve a certain score.


Game created with Garry Kitchen’s GameMaker (published by Activision in 1985). Game features are limited by GameMaker’s features but very atmospheric overall. The game’s music, sprites, scenes, and programming code were designed using GameMaker.


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