A playable test/demo to demonstrate the game engine, collisions, graphics and animation of the one of most waited Commodore 64 game still in development.
The game was developed by Radek Burkat, aiming to create an authentic arcade port of Elevator Action for Commodore 64.
This is my first attempt at the C64 game but I’m committed to making the C64 version of this game the best and most authentic arcade port.

Key features and gameplay
- Two-player mode (joystick 1 and joystick 2): spy and agent try to defeat each other.
- The agent and the spy play 1 and 2 – Agent and Spy.
- From a standing position, jump.
- Firing (firing) the gun, max 2 bullets in the air at a time.
- The opponent dies and is revived after 5 hits.
- Close combat: jump by hitting the opponent.
- If the opponent is stationary, immediate elimination if jumping.
- Lights out: knockout and the field goes dark. A hit from a falling lamp causes death.
- Use escalator: you can go up/down standing on the red carpet.
Music and sound effects were created by Vidar Bang (DMX).
A big thank you to the C64 community for all the advice, support and feedback.
And a BIG THANK you to Radek Burkat as you can see he is a really talented man in developing his very first game for Commodore 64.
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